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VertexColorMapBlend

Internal mod name: PQSMod_VertexColorMapBlend

Like its alternative VertexColorMap, the VertexColorMapBlend PQSMod adds color to a body using a color map. However, this PQSMod "blends" in the color map to the existing texture by blending the edges of the color segment (i.e., between transparent and colored sections on the map).

Example

cfg
PQS
{
    Mods
    {
        VertexColorMapBlend
        {
            map = BUILTIN/eve_coloraddition
            blend = 0.25
            order = 9999993
            enabled = True
            name = _LandClass
        }
    }
}

Properties

PropertyFormatDescription
mapFile PathThe path to the color map to use and blend.
blendDecimalThe amount of blend to use.